SAN FRANCISCO--()--Havok™ today announced that Activision® and High Moon Studios® used Havok Physics and Havok Animation in the anticipated third-person shooter, Transformers: Fall of Cybertron.
“It is a great team, a great game and we have had fun being part of the project.”
“At High Moon Studios, we are gamers who share the passion for the medium,” said Peter Della Penna, High Moon’s President. “As developers, we believe video games are only scratching the surface of where artistic and technical creativity can take us and the power behind Havok technology allowed us to bring our imaginations to life without hindering the game’s overall performance.”
The main priority of High Moon Studios was to push physics within the game without compromising performance. The use of Havok Physics and Havok Animation enabled the development team to deliver enhanced performance and convincing physical interactivity in the game.
“We are very happy that High Moon has chosen to adopt Havok’s Physics and Animation technologies. Our cross-platform technology gives High Moon unlimited options for creating an amazing experience for the global gaming audience,” said Brian Waddle, Havok VP of Worldwide Sales & Marketing. “It is a great team, a great game and we have had fun being part of the project.”
For further information, developers can visit www.havok.com.
As a leading provider of games development technologies, Havok has over 12 years of experience servicing the most demanding technology requirements for leading customers in the commercial games and entertainment industry. A combination of superior technology and dedication to delivering industry leading support to its customers has led to the company’s technologies being used in over 500 of the best known and award-winning titles including Uncharted 3, Assassin’s Creed: Revelations, The Elder Scrolls® V: Skyrim™, Uncharted: Golden Abyss™, Warhammer 40,000®: Space Marine®, and L.A. Noire™.
Havok works in partnership with the world’s best known publishers, developer studios and developer teams, including Microsoft Games Studios®, Sony Computer Entertainment Inc., THQ®, Ubisoft®, Rockstar, EA, Bethesda ™, Insomniac, Relic, Bungie, Naughty Dog, and Guerrilla. Its cross-platform, professionally supported technology is available for the Xbox 360™ video game and entertainment system, PlayStation®3 computer entertainment system, PC Games for Windows, PlayStation Vita®, Wii™, Android™, iOS, Apple Mac OS and Linux.
Havok’s products have also been used to drive special effects in movies such as Clash of the Titans, Watchmen, Quantum of Solace, Harry Potter and The Order of The Phoenix, and The Matrix. Havok has offices in Dublin, San Francisco, Seoul, Tokyo, Southern Germany and Montreal. Havok is an Intel® owned company.
*TRANSFORMERS, and its associated characters are trademarks of Hasbro and are used with permission. © 2012 Hasbro. All rights reserved.